Here is my alien head which i painted using zbrush, i used various different colors and brushes for different effects, I had trouble trying to get the eyes to look right. I'm pleased with the overall look and style of the head, however when i came to exporting it into Maya I had various baking issues.
These were the result of my first attempt of baking the heads maps, when i applied these maps to the low-poly head in Maya, half of the face was transparent. I will need to bake this head again tweaking the baking settings to get the best possible result.
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