Here is a texture I made use multiple other textures, I then added a dark grey overlay and added a offset filter.
Here I have tiled the texture to ensure there are no seams.
Using the eclipse selection, i created a black circle and used the same tool again to cut a section from the circle, I will use this oval shape to create the tread-grip pattern. Duplicating the shape and rotating them 45*then adding a dropshadow and bevel/emboss then setting the layer to multiply.
Then created striped paint across the side, ensuring the striped were tiled, set it to multiply and tats my tiled tread-floor complete, all that's left it to apply the texture to my corridor model in Maya.
This corridor can simple be duplicated and the texture will line up seamlessly
No comments:
Post a Comment